Overview of Deep Deterministic Policy Gradient (DDPG), its algorithm and examples of implementation

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Overview of Deep Deterministic Policy Gradient (DDPG)

Deep Deterministic Policy Gradient (DDPG) will be an algorithm that extends the Policy Gradient method described in “Overview of the policy gradient method and examples of algorithms and implementations” in reinforcement learning tasks with continuous state space and continuous action space.DDPG is a combination of Q-Learning (Q-Learning) and deep neural networks to solve reinforcement learning problems in continuous action space. An overview of DDPG is given below.

1. actor-critic architecture:

DDPG consists of two neural networks called actor (a network that approximates policies) and critical (a network that approximates Q-values). The actor network takes states as input and outputs a sequence of actions, while the critical network takes states and actions as input and outputs the value (Q-value) of the combination.

2. target network:

In DDPG, a target network is introduced for each actor and each criterion. Unlike normal neural networks, target networks are updated slowly using a soft update method, which improves learning stability.

3. time-discounted rewards:

DDPG takes into account the time-discounted reward in learning. It discounts future rewards to their present value using a discount rate γ.

4. experience replay:

DDPG uses Experience Replay to randomly sample past experience data to improve learning stability.

5. introduction of noise:

Noise may be introduced into the action to enhance the search. Typically, noise models such as the Ornstein-Uhlenbeck process (Ornstein-Uhlenbeck process) are used.

DDPG is well suited for high-dimensional reinforcement learning problems in continuous action space and has been used successfully in robotics and control tasks, for example. When training the neural network of actors and kritiks, value estimation and policy learning are combined, as the kritiks include an element of Q-learning and the actors are optimized based on the policy gradient method.

Algorithms used in Deep Deterministic Policy Gradient (DDPG)

Deep Deterministic Policy Gradient (DDPG) is an algorithm that combines Policy Gradient and Q-Learning. The DDPG algorithm is described below.

1. Initialization:

  • Initialize the actor network (policy network) \(\pi\) and the critical network (Q-network) \(Q\) and the respective target networks \(\pi’\) and \(Q’\).
    Initialize the Experience Replay Buffer \(D\). This is used to store past experiences.

2. Episode Repetition:

Repeat the following steps for each episode:

2.1. data collection in the environment:

    • Select an action in the environment according to the current policy \(\pi\) to receive the next state and reward.
    • Store the collected data (state, action, reward, next state) in the experience replay buffer \(D\).

2.2. sampling of data:

    • Randomly sample a mini-batch of data from the experience replay buffer.

2.3. updating Q-values:

2.4. Actor update based on the action gradient method:

    • Update the policy based on the Action Gradient Method (Actor Gradient) in order for the actor network \(\pi\) to learn the optimal strategy.
    • update the policy based on the Action Gradient Method using the gradient information of the clitic.

2.5. soft update of target network:

    • Apply the Soft Update method (Soft Update) to the target network \(\pi’\) and \(Q’\) to slowly update the network parameters.

3. check for termination conditions:

The algorithm terminates when the convergence condition is met or after a certain number of episodes.

DDPG is particularly suited for reinforcement learning in continuous action space and contributes to improved stability in deep reinforcement learning. The combination of actor and criterial neural networks integrates policy learning and value function learning to help train high-performance agents.

Example implementation of Deep Deterministic Policy Gradient (DDPG)

An example implementation of Deep Deterministic Policy Gradient (DDPG) is presented. The following is a basic implementation sketch of DDPG; the actual implementation includes model architecture details, hyperparameter tuning, and adaptation to specific environments.

import tensorflow as tf
import numpy as np
import gym

# Setting up the environment
env = gym.make('Pendulum-v0')
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]

# Definition of Neural Network Architecture (Actors and Critics)
def build_actor_network(state_dim, action_dim):
    # Building an actor network

def build_critic_network(state_dim, action_dim):
    # Building a Critique Network

# Initialization of target network
actor_target = build_actor_network(state_dim, action_dim)
critic_target = build_critic_network(state_dim, action_dim)

# Initialize network of actors and critics
actor = build_actor_network(state_dim, action_dim)
critic = build_critic_network(state_dim, action_dim)

# Copy weights of target network to initial network

# Optimizer Settings
actor_optimizer = tf.keras.optimizers.Adam(learning_rate=0.001)
critic_optimizer = tf.keras.optimizers.Adam(learning_rate=0.001)

# Initialization of experience playback buffer
replay_buffer = []

# Main training loop
for episode in range(num_episodes):
    state = env.reset()
    episode_reward = 0

    for t in range(max_timesteps):
       # Select actions based on current policy

        # Execute actions in the environment

        # Record state transitions and rewards

        # Store experience in buffer

        # Check end-of-episode conditions

        # Sampling and learning from buffer

        # Soft update target network weights

        # Update critical network

        # Update actor network

    # Soft update target network

# Inference can be performed using trained policies
 

This code is a basic example implementation of DDPG in a Pendulum-v0 environment.

Challenges of Deep Deterministic Policy Gradient (DDPG)

While Deep Deterministic Policy Gradient (DDPG) is an algorithm with excellent performance in reinforcement learning, several challenges exist. The following describes some of the challenges of DDPG.

1. convergence instability:

DDPG handles very high dimensional action spaces, which makes the learning process unstable, and because it trains both actor and critical networks simultaneously, it may have difficulty converging to a locally optimal solution.

2. hyperparameter tuning:

DDPG has many hyperparameters (e.g., learning rate, target network update rate, reward discount rate, etc.) that need to be properly tuned, and incorrect hyperparameter settings can cause learning instability.

3. sampling efficiency:

DDPG uses empirical playback to sample training data, but efficient data collection is difficult in high-dimensional action spaces. Therefore, efficient data collection strategies are needed.

4. reward design:

Reward design can be difficult for some problems, requiring the definition of an appropriate reward function, and inappropriate reward design can make learning convergence difficult.

5. state space representation:

When dealing with high-dimensional state spaces, appropriate feature extraction and state representation must be designed, and excessive dimensionality reduction or inappropriate feature selection may adversely affect learning quality.

6. delayed update of target network:

Delayed updates of the target network make learning more stable, but increase the learning time to convergence. This trade-off needs to be reconciled.

Improved versions of DDPG and derived algorithms have been proposed to address these issues. Tailoring the hyperparameters, reward design, feature extraction, and data collection strategies to the problem is important, and the use of pre-training and stabilization techniques in a proxy environment may also help improve DDPG performance.

Addressing Deep Deterministic Policy Gradient (DDPG) Challenge

Several improvements and derived algorithms have been proposed to address the challenges of Deep Deterministic Policy Gradient (DDPG). They are described below.

1 Convergence stabilization:

To stabilize the convergence of DDPG, the trick is to use “delayed updates of the target network. When soft updating the target network of clitics and actors, convergence is improved by mixing some of the new weights with the old weights. This is also known as “policy smoothing.

2. sampling efficiency improvement:

To improve sampling efficiency, Experience Replay is commonly used to reuse past experience. This method reduces the reuse of training data and data correlation, and contributes to improving learning stability.

3. update frequency of the target network:

The update frequency of the target network affects learning stability. Adjusting the update frequency can improve convergence. If the target network is updated slowly, learning will be more stable, but the time to convergence will increase.

4. hyperparameter tuning:

Hyperparameter tuning has a significant impact on DDPG performance and requires careful tuning of hyperparameters such as learning rate, reward discount rate, buffer size, and noise strength.

5. devising rewards:

It is important to devise the reward function according to the problem, and the design of the reward has a significant impact on learning convergence and efficiency.

6. auto-tuning algorithms:

As an improved version of DDPG, we recommend the PPO described in “Overview of Proximal Policy Optimization (PPO), Algorithms, and Examples of Implementation” and the TRPO described in “Overview of Trust Region Policy Optimization (TRPO), Algorithms, and Examples of Implementations“. These algorithms are used to improve stability and performance. These algorithms have features such as using constrained optimization to improve stability and performance.

References and Reference Books

Details of reinforcement learning are described in “Theories and Algorithms of Various Reinforcement Learning Techniques and Their Python Implementations. Please also refer to this page.

A reference book is “Reinforcement Learning: An Introduction, Second Edition.

Deep Reinforcement Learning with Python: With PyTorch, TensorFlow and OpenAI Gym

Reinforcement Learning: Theory and Python Implementation

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