game AI

推論技術:inference Technology

Overview and Implementation of the Satisfiability Determination Problem (SAT: Boolean SAtisfiability) of Propositional Logic

Overview and implementation of the satisfiability decision problem (SAT: Boolean SAtisfiability) for propositional logic, which is used in digital transformation, artificial intelligence, and machine learning tasks Clojure Rollingstones, Pyhton, PySAT, z3-solver, C++, 2-SAT, game AI, natural language processing acceleration, combinatorial optimization problem efficiency, hyperparameter optimization, computer security, automatic software specification verification, automatic chip design verification, zChaff, WalkSAT, GRASP, CryptoMiniSat, MapleSAT, Scavel, PicoSAT, MiniSAT, CaDiCaL, Lingeling, Glucose, P≠NP prediction, logic problems
Symbolic Logic

Behavior Trees and their implementation in Unity

Overview of artificial intelligence technology used in game AI, etc., state management using behavior trees, difference from FSM
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