Symbolic Logic

Symbolic Logic

Behavior Trees and their implementation in Unity

Overview of artificial intelligence technology used in game AI, etc., state management using behavior trees, difference from FSM
Symbolic Logic

Basic technology for digital game AI (time-based recognition technology)

Overview of game AI for tips on acquiring artificial intelligence technology, time recognition technology, auto-planning, goal-oriented planning, time-scale hierarchy technology, chain-type planning.
Symbolic Logic

Digital game AI Technology(spatial recognition technology)

Game AI overview, spatial recognition technology, and knowledge representation for tips on acquiring artificial intelligence technology.
Symbolic Logic

History of Digital Game AI (2)(Intelligent Man Machine Interaction)

Game AI overview, human-machine interaction, agents, C4, for tips on acquiring artificial intelligence technology.
Symbolic Logic

Backward inference and Forward inference

Forward reasoning to infer from facts, backward reasoning to formulate and organize hypotheses
Clojure

Clojure core.logic and miniKanren

core.logic for logic programming in Clojure
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