Architecture

■ Architecture

This page outlines the overall architecture of a
decision-making system based on Decision Trace Model × Multi-Agent Systems.

It explains how each component—Decision Trace, Multi-Agent, DSL, Behavior Tree, Ontology, and GNN—
works together and how the architecture is applied to real-world operations.

■ Core Structure

Decision-making is structured as the following pipeline:

Event → Signal → Decision → Boundary → Human → Log

  • Event: Observations or inputs from the environment
  • Signal: Predictions, scores, or outputs generated by AI models
  • Decision: Explicit rules interpreting signals into actions
  • Boundary: Conditions that define when to stop or escalate
  • Human: Points of responsibility and intervention
  • Log: Immutable records of decisions and their reasoning

Based on this structure,
multiple agents and execution flows (Behavior Trees) coordinate
to control decision-making and execution.

■ Architectural Characteristics

This architecture is fundamentally different from conventional AI systems.

1. From “Model-Centric” to “Decision-Centric”

Traditional AI:

  • Focus on improving model accuracy
  • Decision logic is implicit (embedded in code or human judgment)

Decision Trace Model:

  • Focus on structuring decision-making
  • Decision logic is explicit, externalized, and traceable
2. Separation of Concerns

Instead of a monolithic system, responsibilities are clearly separated:

  • Signal Layer (LLM / ML models) → generates meaning and predictions
  • Decision Layer (DSL / Rules) → defines how signals are interpreted
  • Execution Layer (Behavior Tree) → controls flow and branching
  • Boundary Layer → defines stop conditions and escalation
  • Human Layer → ensures accountability

This separation enables governance, auditability, and flexibility.

3. Explicit Design of “Stop Conditions”

Conventional AI systems rarely define:

  • when to stop
  • when to defer to humans

In this architecture:

  • Stop conditions are explicitly designed as Boundary
  • Human intervention is part of the system, not an exception
4. Multi-Agent Coordination

Instead of a single AI model, the system is composed of multiple agents:

  • Signal Agent (prediction)
  • Decision Agent (proposal)
  • Policy Agent (rule validation)
  • Risk Agent (risk evaluation)
  • Execution Agent (action execution)

These agents are orchestrated through structured flows (Behavior Trees),
not ad-hoc interactions.

5. Decision Trace as a First-Class Artifact

Traditional systems log results.

This architecture logs:

  • decisions
  • reasoning paths
  • applied rules
  • boundary conditions

This enables:

  • explainability beyond XAI
  • reproducibility
  • continuous improvement of decision logic

■ Differences in Development Approach

Adopting this architecture changes how systems are built.

Conventional AI Development
  • Train models → deploy → evaluate accuracy
  • Business logic often remains implicit
  • Hard to audit or modify decision processes
Decision Trace × Multi-Agent Development
  • Define ontology (what things mean)
  • Design decision rules (DSL)
  • Structure execution (Behavior Tree)
  • Assign roles (Multi-Agent)
  • Define boundaries (stop conditions)
  • Log and iterate (Decision Trace)

This shifts development from:

“building models”
to
“designing decision systems”


Technical Components

Related Articles

This architecture is composed of multiple technical components and design principles.
The following articles provide a deeper explanation of each element.

Overall Architecture & Design Philosophy

Start here to understand the overall structure

Decision Trace / Decision Infrastructure

How decisions are recorded and controlled

Multi-Agent / Orchestration

Coordination and control of multiple agents

Semantics, Rules, and Execution (Ontology / DSL / Behavior Tree)

Core technologies for making decisions designable

GNN / Learning Decision Structures

Modeling relationships, propagation, and optimization of decisions

LLM Limitations & Design Philosophy

Why decision externalization is necessary

Design Patterns & Practical Implementation

Practical approaches to system design and implementation

GitHub

The following repositories provide reference implementations and architectural components of the Decision Trace Model ecosystem:

  • Decision Trace Model
    Concept, schema, and core architecture definition
  • Decision Trace Engine
    Execution engine for decision workflows (DSL + Behavior Tree)
  • Decision Trace Studio
    UI / visualization tools for designing and analyzing decision flows
  • Decision Trace Platform
    Integrated platform combining orchestration, agents, and decision infrastructure

GitHub: https://github.com/masao-watanabe-ai

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